The first time I read about Reach for the Stars was in a computer magazine at the local library, after reading about ten lines of the review one thought flashed in my brain – I must have this game! I never found it, so my anticipation kept growing, also due to the fact that it is regarded as one of the first and best 4X (eXplore, eXpand, eXploit, eXterminate) games. Even though the interface is well designed and the graphics ahead of their time, a glance at the manual is recommended as one mistake could seriously cripple your ambition to rule the galaxy. The game world is quite large, and there can be several planets in every star system, so in the late game you’ll have to command vast space fleets while keeping your rapidly growing population from consuming all production. You can choose to play the game on the basic level (default) or advanced level that adds complexity, expanding your options for research (which is quite limited), random events, and more. The AI is excellent: in my first game I was utterly crushed on the beginner level in twenty turns. Reach for the Stars stands the test of time very well. It has it all: gameplay, excellent balance, tough AI, great replayability, addiction and fun – qualities sadly lacking from many of today's games. After having played the original I can only say that I will be looking for the remake that SSI is about to release within a very short time – and this time I will get it :) Reviewed by: Krovax |