Rommel: Battle for North Africa War Hex or tile-based
Rating: 7.84 (19 votes)
The battles in North Africa, 1941-1943, were like no other up to that point in World War II. It was fought almost entirely in the hot, humid desert. SSG brought the best simulation of that period (although Decision in the Desert by Microprose comes close!). It is just one in a series of games that use an adaptation of SSG's "Battlefront" game system. As in MacArthur's War, you utilize the system, developing your strategy, and then you "RUN 5". Fans of SSG's wargames will no doubt recall spending a good while on your turn, only to see your best-laid strategy go to crap after pressing the Button of Fate. The eight scenarios range anywhere from a 'What could have Been', a make-believe Malta Invasion by an Italo-German force to the 'Cauldron' at Alamein. I especially enjoyed playing Montgomery against the computer Rommel in Alam El Halfa. Gameplay can be swift and precise while still maintaining a 'fog of war'. As with all Battlefront games, Rommel is very alluring and enjoyable. This definitely belongs with the rest of SSG's games in every wargamer's collection.Reviewed by: Underdogs