Nice motocross racing game by Dynamix, designed by Jeff Tunnell of The Incredible Machine and Heart of China fame. Offers you the choice to practice or race a whole season on ten tracks in all. Many parameters of your bike are open for adjustment. For a more detailed review of the game, Trixter's write-up for MobyGames says it all: "Compete in a ten-race motocross season with some of the world's best riders. Trick out your bike by adjusting the fork angle, tire pressure, engine dynamics, suspension, and gear ratio to get the best possible performance. (Different bike configurations are needed to be successful on different tracks.) Racing dynamics are also valid: Your bike can stall, get its wheel or fork bent out of shape, etc. You also have complete control over "squaring off" (negotiating a corner), the mastery of which is required to do well in the game. The best realism factor in the game is indeed squaring off – the technique of leaning hard, putting your foot out for balance, and "powersliding" through a hard turn. Motocross remains the only motocross simulation I've played (out of about five or six) where you're in control of this: to square off, you quickly flick the joystick back, then forward again. All other sims do this for you automatically, whether or not you want to. You don't always want to, since squaring off is a speed penalty. Heck, the bike will even stall on you if your revs get below a certain level when you're in a high gear. And you must switch gears manually." Overall, Motocross remains today one of the best simulations of the sport ever made. Great fun with decent in-game graphics, excellent presentation and good controls. Good luck and don't stall your engine! Reviewed by: Underdogs |