The company's blurb is right this time: "Knight Moves successfully combines stunning computer-generated characters with mind-boggling, addictive gameplay. The playing piece is a noble knight with its signature one-over-two-up "L" move. The object of the game is to maneuver the knight from one part of the board to another, capturing swords, avoiding the monster opponents, and advancing to the next level." In the best Pajitnov tradition, it's not as easy as it seems, although it is easier than his other creations in a sense that there is no time limit, unlike Tetris. Overall, this is a fun puzzle game despite reflex-oriented gameplay and repetitive levels.Reviewed by: Underdogs