Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

dungeoncrawlers.org

Creative Commons License


Game #3765
Hall of Belated Fame Inductee  International Bridge Contractors    View all Top Dogs in this genreCollection: ASCII Classics
Strategy   Business

Rating: 7.45 (40 votes)

International Bridge Contractors box cover

International Bridge Contractors screenshot
International Bridge Contractors is a great version of the 1979 BASIC games coded by Philip Case for the TRS-80 computer. The game was recompiled and expanded with more features by William Hileman and distributed as freeware in 1984, and again in 1986 as version 1.1 (the version for download here). IBC is basically a simulation of an engineering company for 1 to 4 players. Starting out as office manager with $40 million in cash, your goal is to make bids on bridges. The first player to accumulate $500 million wins the game.

The game is turn-based: each player?s turn comprises up to 6 phase. The first phase is the company status display which requires no input from you, but shows all the pertinent information about your business including the number of bridges built (ordered by costs per foot), work crews available, R&D investments, materials, and most importantly cash. The second phase is the company purchases display, where you can hire work crews, buy materials, and/or invest in R&D. The third phase is the obscurely named ?secretary?s report? phase. This is where random events happen (there are 65 possible events) to either help or hurt your business. I don?t like the fact that some events can immediately make you lose the game (reminds me of the bankruptcy card in Monopoly), but at least the chance of getting them is rare.

The fourth phase is the R&D phase, which will only be active if you spent some R&D investment in the second phase. Here you will be told of any new breakthrough, which will reduce your costs of building the bridges. Your incremental R&D investment will also decline, thereby encouraging you to invest more. The fifth phase is the bridge specifications display. This screen shows the six bridges, their traffic types, their costs per 100 feet, and their safe and maximum distances. This phase is essential because it shows you cost information you will need to make better bids in the next and last phase: the crucial contract bidding phase. Here each of the 6 bridge types will be selected at random, with a controlled-random length. Your cost for building the bridge (materials, labor, etc.) will be displayed. If you do not have enough work crews or materials to build this bridge, you will be notified and your turn will end.

IBC is a lot of fun if you like business simulations ? especially one that depicts a services industry that not many other games focus on. Your success depends on a careful balance between bidding price and construction costs. Naturally, if you bid too high, you will not get the contract. If you bid too low, you may find yourself strapped for cash when you discover your costs are much higher. The ?right? bidding amount appears somewhat random, since I could sometimes get away with hundreds of millions of dollars in profit which I could not replicate. R&D is a huge benefit, since lower costs allows you to make lower bids. Overall, I have a lot of fun with this underdog which should please all die-hard fans of business sims. Recommended!

Reviewed by: Underdogs
Designer: William Hileman & Philip Case
Developer: Freeware
Publisher: Freeware
Year: 1986
Software Copyright: William Hileman
Theme: Unique, Modern, Business
Multiplayer:  
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: What They Don't Teach You at Harvard Business School, Pontifex, Structural Engineering Challenge

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.