Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

dungeoncrawlers.org

Creative Commons License


Game #809
Passengers on The Wind  
Interactive Fiction   Story-driven

Rating: 5.57 (7 votes)

Passengers on The Wind box cover

Passengers on The Wind screenshot
Two curious "interactive novels" from Infogrames that are long on story but short on gameplay, Passengers on the Wind 1 and 2 are romance stories set in the high-romantic era of the 18th century, similar to Infocom's Plundered Hearts.

Based on a popular French comic strip of the same name, the game's premise is intriguing: in the first game, the adventure takes place on the eve of the French Revolution, in the troubled district of the Triangular Commerce, that is the slave trade between the shores of Brittany, America and Africa. Hoel, Breton sailor for his country, flees France when unjustly accused of murder. He is accompanied bv Isa, an adventuress who turns out to be a countess whose title has been usurped. With your help, Hoel might regain his honour and Isa her title. Gameplay is limited to only choosing the decision of either Isa or Hoel when their "thoughts" appear on the screen. Although the game is very non-linear, this gives a good illusion of freedom as different choices may lead to different outcome (although they all converge sooner or later). In this sense, Passengers on the Wind games are more akin to Infocom's Infocomic titles than a "game," but at least the involving storyline will hold your interest to the end. Recommended for anyone who likes a good, evolving story (although not necessarily a good writing) or a fan of choose-your-own-adventure books. Anyone looking for a good challenge or a real *game* is well advised to pass these underdogs by.

Reviewed by: Underdogs
Designer: Unknown
Developer: Infogrames
Publisher: Infogrames
Year: 1989
Software Copyright: Infogrames
Theme: Licensed
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: Passengers on The Wind 2, Portal, Zork Quest 2: The Crystal of Doom

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.