Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

dungeoncrawlers.org

Creative Commons License


Game #4824
ShadowForce  
Adventure   Traditional first-person

Rating: 5 (4 votes)

ShadowForce box cover

ShadowForce screenshot
ShadowForce is a decent sci-fi adventure game published as shareware in 1994 by MVP. You control a four-person "ShadowForce" team, futuristic police force who has been called to investigate a space station called Icarus. Similar to 90% of other sci-fi stories, you discover that something went wrong immediately as soon as you arrive: dead bodies everywhere, and crazy security robots bent on killing everything in sight. You must find the reactor and shut it down before the station explodes, then go on to solve the mystery in the next two episodes that were available only in the registered version (which is what you can get here, of course ;))

Although you can control four agents in the game, ShadowForce is basically an average point-and-click adventure with a more cumbersome interface than most. The four agents are there mainly to increase available inventory spaces, and increase your chance of survival when fighting robots and worse. Fighting in the game is more boring than fun: just repeatedly click the USE cursor on the gun in your team members' hands, and hope you hit the enemies more times than they hit you. The adventuring portion is better: you will explore the station, take anything that isn't nailed down, and use futuristic gadgets. Unfortunately, most puzzles are mundane, involving little more than "find the right security card X for door Y" variety. One thing I like is the fact that anything you can interact with in the environment is shown separately on the right side of the screen - no more "hunt the pixel" frustration here. Too bad the rest of the game - writing, puzzles, and annoying combat - did not live up to the few sparks of innovative interface. Thumbs down on this one.

Reviewed by: Underdogs

Designer: Patrick Maidorn
Developer: Midnight Synergy
Publisher: MVP Software
Year: 1994
Software Copyright: Patrick Maidorn
Theme: Science Fiction, Shareware, Organized Forces
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: BlackStar: Agent of Justice, Legacy: Realms of Terror, The, Sex Vixens from Space

© 1998 - 2021 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.