Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War

Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places


Creative Commons License

Game #3124
Neo Hunter  
Action   Hybrid

Rating: 7.52 (19 votes)

Neo Hunter box cover

Neo Hunter screenshot
Neo Hunter is an ambitious cyberpunk action/puzzle hybrid that unfortunately is bogged down by repetitive action gameplay and far too difficult puzzles. At first glance, the game’s combination of futuristic setting, action and puzzle elements, and bright cartoon style seem to provide a winning and unique combination. The plot is far from unique, however: it is the year 2095, and you are Rick Gage, a bounty hunter on a mission to find out who killed Senator Robert McAllister. Along the way, you will come across clues that may unravel your father’s mysterious death.

Despite the cool cartoon intro, Neo Hunter is actually nothing more than a stylish shooting gallery, interspersed with some very difficult futuristic gadget/logic puzzles (“hacking” in cyberspace, for example). As bounty hunter, you can take up various contracts to earn money to buy more powerful weapons. You can also purchase upgrade chips (e.g. shield, recharge, battery), as well as sell chips or weapons you don’t need to get others.

The mouse-targeting action is constrained by a heads-up display (HUD) called the “Combat Interface.” It shows your weapon choice, ammo counts, and health/shield status. In the center of your HUD is a targeting circle that reveals enemy health/shield status as well as a possible target lock, depending upon which weapon you choose. Despite a keyboard command that disengages the weapon lock, the locking device becomes annoying, and occasionally deadly, during a heated battle.

The way you have to change weapons can also contribute to a quick death. Using an awkward cycling method, you have to go through all your weapons to get to the one you want, wasting valuable time and shield strength. On the bright side, Neo Hunter mercifully offers a handy save function and unlimited “re-birth.” Although you may get killed during a sequence, you have the option to return to the fray immediately, return to the map to try something else—such as a different combination of weapons and chips—or save your place and exit the game entirely.

Ultimately you will have mowed down all the bad guys until you come face to face with the person listed in your contract. He or she will provide you with a little useful information. You may then have to dispatch the person or solve a puzzle to get to the next level until you find your father’s killer. For the amount of effort you expend, the scene conclusions are almost always lame.

Overall, Neo Hunter is a haphazard mismatch of different gameplay elements that never quite come together. A proof that the whole does not always equal to the sum of its parts -- and in this case it is far less. If you like comic book games and don’t mind frustrating puzzles and repetitive action, Neo Hunter is worth a look. Otherwise, stay clear of this underdog that is long on atmosphere, but very short on gameplay.

Reviewed by: Underdogs
Designer: Edward Kilham & Kalani Streicher
Developer: Ronin Entertainment
Publisher: Virgin Interactive
Year: 1996
Software Copyright: Ronin Entertainment
Theme: Cyberpunk
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
If you like this game, try: Blade Runner, Darker, Killing Cloud

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.