Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War

Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places


Creative Commons License

Game #2978
Hall of Belated Fame Inductee  Second Conflict    View all Top Dogs in this genre
Strategy   4X in space

Rating: 7.6 (58 votes)

Second Conflict box cover

Second Conflict screenshot
Second Conflict is a fun "beer & pretzel" style game of galactic warfare for Windows, and one of the first shareware strategy games worth the registration fee. Sequel to Galactic Conflict, the game was released as freeware in the late 1990s by its author, Jerry Galloway.

Second Conflict is not a typical 4X game (or even a strategy game for that matter) because it lacks three important characteristics of this genre: research, diplomacy, and fog of war. However, the absence of these components is clearly by design: it's supposed to be possible to finish in a few hours. You can compete with up to nine other players, any of whom can be computer-controlled, in six preset scenarios or an unlimited number of random scenarios. The game is easy to pick up and enjoy. One of the things I like the most is the number of fun options. You can, for example, define the initial strategy for computer players. Want your opponent to be more aggressive? Cautious? You can change it with a mouse click. You can also change victory conditions, set the number of factories and planets, and even set reinforcements or attacks in progress when the game begins. This means you can create a "white knight" scenario where you play the knight (or in this case, the commander) valiantly charging into battle to defend a planet as its defense systems are failing. Fun, and a great way to boost your self-esteem ;)

The gameplay is otherwise identical to other 4X games, except that it's much more transparent and easy-to-learn than most. At the top of the screen, you can see the current morale level of your galactic empire, current turn number as well as current odds for both ground and naval attacks. Although there is a limited number of units you can produce and no research to be done, the units are more than adequate as the focus is on strategic-level planning rather than tactical combat. Both space and planetside battles are resolved quickly based on statistics. You can send military units on attack, probe, or resource raid missions. The computer players provide a decent challenge in anything above the "easy" difficulty level, although it's still much more fun to play against human friends (only hotseat is supported, unfortunately).

With quick and fun gameplay and an excellent user interface, Second Conflict is well worth a look for anyone who wants a quick, no-frills galactic war game. Two thumbs up!

Reviewed by: Underdogs
Designer: Jerry Galloway
Developer: Freeware
Publisher: Freeware
Year: 1991
Software Copyright: Jerry Galloway
Theme: Science Fiction, Shareware
System Requirements: Windows 3.1
Where to get it:
Related Links:  
If you like this game, try: Spaceward Ho! For Windows, Armada 2525: Deluxe Edition, Battles of Destiny

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.