Beyond The Titanic Interactive Fiction Conventional
Rating: 6.42 (40 votes)
Scott Miller's Beyond The Titanic and Supernova are two atmospheric, well-written pieces of IF that have sadly been ignored by the gaming public, perhaps due to the fact that Apogee is better known for simple action games. Which is a shame, because besides being the very first games Apogee released, they are well-written with a good parser, in-game help function, and logical puzzles. I also remember these games as being among the first IF titles to incorporate sound effects and effective use of colored text. In Beyond The Titanic you're a hapless passenger trying to escape from that ship of doom, while Supernova casts you as a poor miner on a remote space mining colony about to embark on a strange adventure. To their credit, Apogee released both games as freeware in March 1998, although they couldn't find a way to make the games savable to hard drive – so you still need a floppy to save your progress.Reviewed by: Underdogs