Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Community Group
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

Creative Commons License


Game #2456
Andromeda Conquest  
Strategy   4X in space

Rating: 6.5 (22 votes)

Andromeda Conquest box cover

Andromeda Conquest screenshot
Andromeda Conquest is one of the first galactic conquest games ever made for the PC. Not surprisingly for a game this old, the gameplay is quite simplistic – the entire game was coded in BASIC, and takes up the staggering amount of little more than 10 kilobytes.

Andromeda Conquest is essentially a Risk-style space strategy game, in which 1 to 4 players compete to form galactic empires and eliminate others. These empires are formed by establishing new colonies in far flung star systems and then defending them, and the first player to hold ten systems for an entire turn wins. Despite the limitations of BASIC and its age, Andromeda Conquest still manages to offer quite a long game, with the maximum of 48 star systems, each with its own unique attributes, such as strange life forms and technologies. Each player begins the game with a home planet and ten resource points. As the game progresses, players accumulate more resources from their colonies. More resources lead to faster expansion and stronger defense. The game is quite similar to SSG’s Reach for the Stars, although much more simplistic and accessible. Overall, while Andromeda Conquest is not a classic game that stands the test of time very well, it deserves recognition as one of the first games of economic management and planetary conquest— and represents a solid start in PC gaming for boardgame giant Avalon Hill.

Reviewed by: Underdogs

Designer: David Peterson
Developer: Avalon Hill
Publisher: Avalon Hill
Year: 1982
Software Copyright: Avalon Hill
Theme:  
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: Reach for The Stars, Stellar Crusade, Warp Factor, The

© 1998 - 2015 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.