Home of the Underdogs
About News FAQs Contact HOTU GoogleGroup Music Manuals
Category Applications Action Adventure Education Interactive Fiction Puzzle Role Playing Games Simulation Special Sport Strategy War




Support the EFF
Welcome How you can help
Browse Games
Welcome Random Pick
Welcome By Company
  Welcome By Theme  
Welcome By Alphabet
Welcome By Year
Welcome Title Search
Welcome Company Search
Welcome Designer Search
Recommended
Welcome Freeware Titles
Welcome Collections
Welcome Discord
Welcome Twitter
Welcome Facebook
Welcome File Format Guide
Welcome Help: Non PC Games
Welcome Help: Win Games
Welcome Help: DOS Games
Welcome Recommended Links
Site History Site History
Legacy Legacy
Link to Us Link to Us
Credits Thanks & Credits
Abandonware Ring

Abandoned Places

dungeoncrawlers.org

Creative Commons License


Game #617
Leather Goddesses of Phobos 2    View all Real Dogs in this genre
Adventure   Traditional first-person

Rating: 7.88 (302 votes)

Leather Goddesses of Phobos 2 box cover

Leather Goddesses of Phobos 2 screenshot
Leather Goddesses of Phobos 2 is one of the most sought-after oldies in existence. It is ironic, then, that it happens to be one of the worst computer games ever made in any genre. Even more ironic (and incredulous) is the fact that it was designed by Steve Meretzsky, the creative meistro behind such classics as Infocom's A Mind Forever Voyaging and the original Leather Goddesses of Phobos.

So what makes this game so awful it should be forgotten? The more you play, the more you can't shake the sinking feeling that Meretzsky is perhaps trying to appeal only to the testosterone-high, pea-brained section of the gaming market. Just about everything else in the game (except the good graphics-- but then, it takes up 14MB of disk space) is either badly designed, or badly executed. In the beginning, you can choose to play as either Zeke, Lydia, or Barth the alien who crash-landed on earth. Despite this illusion of longevity, each path you take can be finished in a few hours-- there are few items to use, and you don't even need to use everything you can take. Playing Lydia is exactly the same as playing Zeke's game, except that you screw males instead of females (yup, you heard that right-- ergo, that testosterone appeal), and Barth's path is even shorter. Because the game uses a one-click-does-all scheme, you can finish the game merely by clicking madly everywhere on the screen (it's not easy separating items that can be picked up from the rest).

Overall, the game is a big disappointment and a disgrace to the Infocom name. Juvenile dialogues, insipid puzzles, and out-of-place "mature" content seem like Meretzsky might be targeting this game a tad too narrowly. Still, that's no excuse-- Meretzky's own Spellcasting games were also intentionally sophomoric, but they were much, much more enjoyable to play and do require intelligence to solve. LGOP2 *might* be considered an underdog for some, but not unless you lower the standards to ground-level. Those who've been looking for this game-- proceed at your own risk.

Reviewed by: Underdogs
Designer: Steve Meretzky
Developer: Infocom
Publisher: Infocom
Year: 1992
Software Copyright: Infocom
Theme: Science Fiction, Humorous
Multiplayer:  
None that we know of
System Requirements: DOS
Where to get it:
Related Links:  
Links:    
If you like this game, try: Spellcasting 301, Free D.C.!, Eric The Unready

© 1998 - 2024 Home of the Underdogs
Portions are copyrighted by their respective owners. All rights reserved. Please read our privacy policy.